AI Insights · Timothy · April 2023
Top 5 Educational Games on Android in Finland: Q1 2023
Explore the performance of the top 5 educational games on Android in Finland during Q1 2023, including weekly downloads, revenue, and active user trends.
During the first quarter of 2023, the top 5 educational games on Android in Finland showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Toca Boca World from Toca Boca experienced varied performance across the quarter. Weekly revenue started at approximately $10.9K in late December 2022 and saw a gradual decline, ending at around $6.6K by the end of March 2023. Weekly downloads fluctuated, with a peak of 1.5K in mid-February and a low of 861 by mid-March. The app's weekly active users showed a slight decline from 10.8K in late December to approximately 9.7K by the end of March.
World of Peppa Pig: Kids Games by Find Your Fun displayed a steady increase in weekly revenue, starting at $19 in late December and peaking at $150 in mid-March. Weekly downloads had minor fluctuations, peaking at 142 in late December and holding steady with slight increases, reaching 120 by mid-March. Active users saw a decline from 610 in late December to 493 by the end of March.
Sago Mini World: Kids Games from Play Piknik experienced modest weekly revenue with a peak of $116 in early January and fluctuating around $40-$100 for the remainder of the quarter. Weekly downloads remained relatively stable, hovering around 30-40. Active users slightly decreased from 155 in late December to 132 by the end of March.
LEGO® DUPLO® WORLD by StoryToys saw varied weekly revenue, with a peak of $136 in late January and a notable drop to $13 in early March. Weekly downloads were highest in mid-February at 185, then declined to 41 by the end of March. Active users initially increased from 153 in late December to a peak of 265 in late February, then dropped to 137 by the end of March.
Animal Jam by WildWorks showed a fluctuating revenue trend, starting at $63 in late December, peaking at $67 in early January, and ending at $14 by the end of March. Weekly downloads remained relatively low and stable, peaking at 39 in late February. Active users saw a slight decrease from 171 in late December to 156 by the end of March.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of top educational games in Finland. For more detailed insights, visit Sensor Tower.